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Bishop to adv bishop's fourth square bishop's pawn takes bishop's second square bishop's third square Castle gives check Castle to adv castle's fourth square castle's third square check at adv drawn game King to adv King's bishop takes king's bishop's fourth King's bishop's pawn king's bishop's third king's castle's fourth King's castle's pawn king's fourth square king's knight's fourth King's knight's pawn king's second square king's square king's third square knight to adv knight's fourth square knight's second square knight's third square pawn one square pawn two squares played his king Queen gives check Queen takes queen's bishop's fourth Queen's bishop's pawn queen's bishop's second queen's bishop's third Queen's castle Queen's castle's pawn queen's fourth square Queen's knight's pawn queen's knight's third queen's second square queen's square queen's third square Second Back-game takes the bishop takes the castle takes the knight takes the pawn takes the queen win the game
Seite 72 - Queen's knight to his castle's fourth square. W. Bishop gives check. 12. B. Bishop covers the check. W. Bishop takes the bishop. 13. B. Queen takes the bishop. W. "Queen's pawn one square. 14. B. Queen's bishop's pawn one square. He plays this pawn to cut off the communication of your pawns ; but you avoid it by pushing immediately your queen's knight's pawn upon his knight, which, having no retreat, obliges the adversary to take the pawn in passing. This rejoins your pawns again, and renders them...
Seite 264 - England, he whose king is stale-mated wins the game (l>); but in France and several other countries, the stale-mate is a drawn game. XVII. At all conclusions of parties, when a player seems not to know how to give the difficult mates, as that of a knight and a bishop against the king, that of a...
Seite 263 - Every pawn which has reached the eighth or last square of the chess-board, is entitled to make a queen, or any other piece that shall be thought proper; and this, even when all the pieces remain on the chess-board.
Seite 175 - Queen's pawn takes the pawn. your adversary would have attacked your king's bishop with his queen's knight, to oblige you to give him check ; and, in this case, he, playing his king to his bishop's second square, would have gained the move upon you, and a very good situation.
Seite 263 - Every Pawn which has reached the eighth or last square of the Chessboard, must be immediately exchanged for a Queen or any other piece the player may think fit, even though all the pieces remain on the board. It follows, therefore, that he may have two or more Queens, three or more Rooks, Bishops, or Knights.
Seite 122 - If he had played his queen any where else, she would have been cramped ; therefore he offers to change, that in case you refuse, he may place her at her third square, where she would be extremely well posted.
Seite 262 - II. He that gives a piece is supposed to have the move, unless it be agreed otherwise. In games without odds, lots must be cast for the move, which afterwards becomes alternate. III. If a pawn or piece have been forgotten at the beginning of the game, it will be in the adversary's choice, either to begin the game afresh, or to go on, permitting, nevertheless, the piece forgotten to be set in its place, IV.
Seite 263 - If a player give check without warning, the adversary will not be bound to ward it off; and he may consequently play as if such check did not exist; but if the former, in playing the next move, were to say check, each must then retract his last move, as being false, and he that is under check is to obviate it.
Seite 262 - ... the piece forgotten to be set in its place, IV. If it is agreed to give the advantage of a piece, or a pawn, and it have been forgotten at the beginning of a game, it will be left to the choice of him who has suffered by such a. mistake, to proceed, or to recommence. V. A piece once touched must be played, unless it be said, in touching...
Seite 122 - It is here proper to observe again, as a general rule, that if the strength of your game consists in pawns, the best way is to take the adversary's bishops as soon as possible, because they can stop the advancing of the pawns much better thau the castles.