Programming in Modula-2

Cover
Springer Science & Business Media, 06.12.2012 - 202 Seiten
This text is an introduction to programming in general, and a manual for programmjng with the language Modula-2 in particular. It is oriented primarily towards people who have already acquired some basic knowledge of programming and would like to deepen their understanding in a more structured way. Nevertheless, an introductory chapter is included for the benefit of the beginner, displaying in a concise form some of the fundamental concepts of computers and their programming. The text is therefore also suitable as a self-contained tutorial. The notation used is Modula-2, which lends itself well for a structured approach and leads the student to a working style that has generally become known under the title of structured programming. As a manual for programming in Modula-2, the text covers practically all facilities of that language. Part 1 covers the basic notions of the variable, expression, assignment, conditional and repetitive statement, and array data structure. Together with Part 2 which introduces the important concept of the procedure or subroutine, it contains essentially the material commonly discussed in introductory programming courses. Part 3 concerns data types and structures and constitutes the essence of an advanced course on programming. Part 4 introduces the notion of the module, a concept that is fundamental to the design of larger programmed systems and to programming as team work. The most commonly used utility programs for input and output are presented as examples of modules. And finally, Part 5 covers facilities for system programming, device handling, and multiprogramming.
 

Inhalt

Part
5
Introduction
7
A first example
9
A notation to describe the syntax of Modula
12
Representation of Modula programs
14
Statements and expressions
17
Control structures
20
Elementary data types
27
Subrange types
67
Set types
68
Record types
70
Records with variant parts
73
Dynamic data structures and pointers
76
Procedure types
81
Part 4
83
Definition and implementation parts
85

Constant and variable declarations
35
The data structure Array
36
Part 2
46
Procedures
47
The concept of locality
49
Parameters
51
Function procedures
54
Recursion
57
Part 3
64
Enumeration types
66
Program decomposition into modules
89
Local modules
97
Sequential input and output
105
Screenoriented input and output
114
Lowlevel facilities
124
Report on the Programming Language Modula2
141
The Syntax of Modula2 171
170
GraphicWindows
184
Index
199
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