A Practice Guide to Whist by the Latest Scientific Methods: With the Laws of the Game

C. Scribner's sons, 1891 - 92 Seiten

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Seite 75 - At the end of a rubber, should admission be claimed by any one or by two candidates, he who has, or they who have, played a greater number of consecutive rubbers than the others is, or are, out ; but when all have played the same number, they must cut to decide upon the outgoers ; the highest are out.
Seite 87 - ... is established. The mixing of the cards only renders the proof of a revoke difficult, but does not prevent the claim, and possible establishment, of the penalty. 78. A revoke cannot be claimed after the cards have been cut for the following deal. 79. The revoking player and his partner may, under all circumstances, require the hand in which the revoke has been detected to be played out. 80. If a revoke occur, be claimed and proved, bets on the odd trick, or on amount of score, must be decided...
Seite 92 - Dummy's hand when he should lead from his own, or vice versd, a suit may be called from the hand which ought to have led. DOUBLE DUMMY. Is played by two players, each having a Dummy or exposed hand for his partner. The laws of the game do not differ from Dummy Whist, except in the following special Law : There is no misdeal, as the deal is a disadvantage.
Seite 76 - If any one break up a table, the remaining players have the prior right to him of entry into any other, and should there not be sufficient vacancies at such other table to admit all those candidates, they settle their precedence by cutting.
Seite 84 - If a player called on to lead a suit have none of it, the penalty is paid. CARDS PLAYED IN ERROR, OR NOT PLAYED TO A TRICK.
Seite 79 - Should three players have their right number of cards — the fourth have less than thirteen, and not discover such deficiency until he...
Seite 76 - The dealer has always the right to shuffle last ; but should a card or cards be seen during his shuffling, or whilst giving the pack to be cut, he may be compelled to re-shuffle.
Seite 74 - ... 19. Three players cutting cards of equal value cut again; should the fourth (or remaining) card be the highest, the two lowest of the new cut are partners, the lower of those two the dealer; should the fourth card be the lowest, the two highest are partners, the original lowest the dealer.3 CUTTING OUT.
Seite 73 - When there are more than six candidates, those who cut the two next lowest cards belong to the table, which is complete with six players; on the retirement of one of those six players, the candidate who cut the next lowest card, has a prior right to any aftercomer to enter the table.
Seite 71 - THE RUBBER. 1. The rubber is the best of three games. If the first two games be won by the same players, the third game is not played. SCORING. 2. A game consists of five points. Each trick, above six, counts one point.

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