12. Wh. The Q. Knight at his R. 3d sq. 13. sq. Wh. The Q. Bishop at his Q. 2d sq. 14. Wh. The Q. R. Pawn takes the Pawn. Bl. The Q. R. Pawn takes it. 15. Wh. The Q. Knight takes the Pawn. 16. Wh. The Queen takes the Pawn. 17. Wh. The K. R. Pawn takes the Pawn. Bl. The Pawn takes it. 18. Wh. The Queen takes the K. Kt. Pawn. Bl. The Queen takes the Queen. 19. Wh. The Knight takes the Queen. 20. Wh. The Q. Bishop takes the Pawn. 21. Wh. The Q. Kt. Pawn 2 sq. (e) FIRST BACK GAME. 4. Wh. The K. R. Pawn 2 sq. Bl. The K. Kt. Pawn one sq. 5. Wh. The K. Knight at the bl. K. 4th sq. 6. Wh. The K. Bishop at his Q. B. 4th sq. 7. Wh. The Q. Pawn 2 sq. Bl. The Q. Pawn one sq. 8. Wh. The K. Knight at his Q. 3d Bl. The Queen at her K. 2d sq. 9. sq. Wh. The Q. Knight at his B. 3d sq. (e) The white must win the game, not only by the strength of the pawns, but by the extreme bad situation of the black, he having not one good or saving move. 10. Wh. The Queen at her K. 2d. sq. Bl. The K. Pawn one sq. 11. Wh. The K. Kt. Pawn takes the Pawn. Bl. The same. 12. Wh. The Queen takes the Pawn. Bl. The Q. Bishop at the wh. K. Kt. 4th. 13. Wh. The Queen at her K. 3d sq. Bl. The K. Bishop at his R. 3d. sq. 14. Wh. The K. Knight at his K. B. 4th sq. 15. Wh. The Q. Bishop at his Q. 2d sq. (a) Bl. The K. Bishop takes the Knight. 16. Wh. The Queen takes the Bishop. 17. Wh. The K. Bishop at his Q. 3d sq. Bl. The K. Knight takes the K. Pawn. (a) If you had pushed your king's pawn, the pawn would equally have been lost by his attacking it with his queen's knight. 18. Wh. The Bishop, or Knight, takes the Knight Bl. The K. B. Pawn 2 sq. (b) SECOND BACK GAME. 4. Wh. The K. Bishop at his Q. B. 4th sq. 5. Wh. The K. Knight at the bl. K. 4th sq. 6. Wh. The King at his Bishop's sq. 7. Wh. The Q. Pawn 2 sq. Bl. The Q. Pawn one sq. 8. Wh. The K. Knight at his Q. 3d sq. (b) The same pawn afterwards takes his knight, and must infallibly win the game. Those who have made a little advantage by the lessons given in the first four parties, have no occasion for any instruction to finish this, and to win it. This last pawn, now become royal, sustained as it is, and at the head of his comrades, is worth one of the best pieces. So it is needless to go further with this first back game. 9. Wh. The K. Kt. Pawn one sq. 10. Wh. The King at his B. 2d sq. 11. Wh. The King at his 3d sq. 12. Wh. The K. Knight at his K. B. 4th sq. 13. Wh. The K. Bishop at his home. 14. Wh. The K. Bishop gives check, and takes the Queen afterwards. (b) (a) To make room for his king's bishop, in order to attack your king with it, being his best move in the present situation. (b) I have no need to go further in this game, since it is evident that the white must win. |