The Book of Chess: Containing the Rudiments of the Game, and Elementary Analyses of the Most Popular Openings. Exemplified in Games Actually Played by the Greatest Masters; Including Staunton's Analysis of the King's and Queen's Gambits, Numerous Positions and Problems on DiagramsD. Appleton, 1852 - 509 Seiten |
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Ergebnisse 1-5 von 100
Seite vii
... move , and attack this or that piece ; and what different means can be used to avoid his stroke , or turn its conse- quences against him . “ Third — Caution , not to make our moves too hastily . This habit is best acquired by observing ...
... move , and attack this or that piece ; and what different means can be used to avoid his stroke , or turn its conse- quences against him . “ Third — Caution , not to make our moves too hastily . This habit is best acquired by observing ...
Seite 16
... Greatest Masters; Including Staunton's Analysis of the King's and Queen's Gambits, Numerous Positions and Problems on Di. greatly increased , each Bishop commanding eleven squares . The Bishop has the same privilege as the Rook of moving ...
... Greatest Masters; Including Staunton's Analysis of the King's and Queen's Gambits, Numerous Positions and Problems on Di. greatly increased , each Bishop commanding eleven squares . The Bishop has the same privilege as the Rook of moving ...
Seite 30
... move to the square adjoining the King , because it would be taken by the Pawn ; the Knight therefore plays upon the Rook's file ; White follows the Knight with the King , to the Knight's 6th square , and the Knight returns , as his best ...
... move to the square adjoining the King , because it would be taken by the Pawn ; the Knight therefore plays upon the Rook's file ; White follows the Knight with the King , to the Knight's 6th square , and the Knight returns , as his best ...
Seite 63
... moving to his Q. R. sq . or of capturing your B. If he move to his Q. R. sq . , your advanced Pawn moves to Queen , becomes a Queen , and gives check - mate . His best move ( when acting on the de- fensive , that which will prolong the ...
... moving to his Q. R. sq . or of capturing your B. If he move to his Q. R. sq . , your advanced Pawn moves to Queen , becomes a Queen , and gives check - mate . His best move ( when acting on the de- fensive , that which will prolong the ...
Seite 85
... move will win you the game : observe the reason : if he move his K. , you will advance yours to B. 7th , and then push the P. to Q .; you therefore compel him , as his best move , to play the P .: now whether he play it one or two ...
... move will win you the game : observe the reason : if he move his K. , you will advance yours to B. 7th , and then push the P. to Q .; you therefore compel him , as his best move , to play the P .: now whether he play it one or two ...
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Häufige Begriffe und Wortgruppen
2d sq 3d best 5th sq 6th move advance advantage adversary adversary's attack best move better game Bishop BISHOP'S OPENING capture check-mate Chess DCDO defence draw the game Giuoco Piano Jaenisch K. B. 3d sq K. B. P. takes K. B. sq K. B. takes K. B. P. K. B. takes Kt K. B. to Kt.'s K. B. to Q K. B. to Q. B. K. P. two squares K. R.'s 5th ch K.'s sq King's Knight King's Rook's Kt.'s 5th ch Lond mate in three move 9 NOTES TO GAME perpetual check piece or Pawn play and mate play Q player position Q. B. 4th sq Q. B. P. one sq Q. B. takes Q. B. to K Q. P. one sq Q. P. two sq Q. R. to Q Rook second place takes K. B. P. ch takes Q takes Q. P. three moves Variation White to play
Beliebte Passagen
Seite 99 - If a player remain, at the end of the game, with a Rook and Bishop against a Rook ; with both Bishops only ; with Knight and Bishop only, &c., he must checkmate his adversary in fifty moves on each side at most, or the game will be considered as drawn : the fifty moves commence from the time the adversary gives notice that he will count them.
Seite 100 - Should any question arise respecting which there is no law, or in case of a dispute respecting any law, the players must refer the point to the most skilful and disinterested bystanders, and their decision must be considered as conclusive.
Seite 98 - When a Pawn is first moved in a game, it may be played one or two squares ; but in the latter case the opponent has the privilege of taking it en passant with any Pawn which could have taken it had it been played one square only. A Pawn cannot be taken en passant by a piece.
Seite 99 - If a player agree to checkmate with a particular piece or Pawn, or on a particular square, or engage to force his adversary to stalemate or checkmate him, he is not restricted to any number of moves.
Seite 97 - J'adoube," or words to that effect, his adversary may compel him to take it ; but if it cannot be legally taken, he may oblige him to move the King ; should his King, however, be so posted that he cannot be legally moved...
Seite 98 - If a player attack the adverse King without saying " Check," his adversary is not obliged to attend to it ; but, if the former, in playing his next move, were to say " Check," each player must retract his last move, and he that is under check must obviate it.
Seite 96 - The chess-board must be so placed that each player has a white corner square nearest his right hand If the board have been improperly placed, it must be adjusted, provided four moves on each side have not been played, but not afterwards.