The Laws and Principles of Whist Stated and Explained: And Its Practice Illustrated on an Original System, by Means of Hands Played Completely Through

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Thomas de la Rue & Company, 1871
 

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Seite 7 - ... a card be exposed, or if there be any confusion of the cards, or a doubt as to the exact place in which the pack was divided, there must be a fresh cut.
Seite 14 - ... good, the surplus card at the end of the hand is considered to have been played to the imperfect trick, but does not constitute a revoke therein.
Seite 16 - ... any player or players who have played after him may withdraw their cards and substitute others : the cards withdrawn are not liable to be called.
Seite 5 - At the end of a rubber, should admission be claimed by any one or by two candidates, he who has, or they who have, played a greater number of consecutive rubbers than the others is, or are, out ; but when all have played the same number, they must cut to decide upon the outgoers ; the highest are out.
Seite 12 - If a player leads a card better than any his adversaries hold of the suit, and then leads one or more other cards without waiting for his partner to play, the latter may be called upon by either adversary to take the first trick, and the other cards thus improperly played are...
Seite 3 - If an erroneous score be proved, such mistake can be corrected prior to the conclusion of the game in which it occurred, and such game is not concluded until the trump card of the following deal has been turned up. 12. If an erroneous score, affecting the amount of the rubber,* be proved, such mistake can be rectified at any time during the rubber.
Seite 13 - If a player called on to lead a suit have none of it, the penalty is paid. CARDS PLAYED IN ERROR, OR NOT PLAYED TO A TRICK.
Seite 20 - It is unfair to revoke purposely. Having made a revoke, a player is not justified in making a second in order to conceal the first. Until the players have made such bets as they wish, bets should not be made with bystanders.
Seite 21 - Dummy's hand when he should lead from his own, or vice versa, a suit may be called from the hand which ought to have led. DOUBLE DUMMY Is played by two players, each having a Dummy, or exposed hand, for his partner. The laws of the game do not differ from Dummy Whist, except in the following special law : There is no misdeal, as the deal is a disadvantage.
Seite 15 - ... or deduct three points from his score — or add three to their own score ; II. Can be claimed for as many revokes as occur during the hand ; III. Is applicable only to the score of the game in which 'it occurs; IV.

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