Elements of the Game of Chess: Or, A New Method of Instruction in that Celebrated Game, Founded on Scientific Principles, Containing Numerous General Rules, Remarks and Examples, for the Use of Beginners; Rev. and Corrected by an American Amateur
G. & C. Carvill, 1827 - 266 Seiten
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Elements of the Game of Chess: Or, a New Method of Instruction in That ...
Keine Leseprobe verfügbar - 2015
Elements of the Game of Chess, Or a New Method of Instruction in That ...
Keine Leseprobe verfügbar - 2018
advance the Pawn advance to Queen adversary adversary's adverse King becomes a Queen CHAPTER checking at adv checkmate draw the game example fourth square King fourth square Pawn K. B. second square K. B. to adv King and Pawn King at adv King at Q King at Q. B. King's Rook's move his King º º Pawn at adv Pawn one square Pawn to Queen play K play K. B. play Q play the King play your King player Q. B. fourth sq Q. B. fourth square Q. B. second sq Q. B. square Q. B. third sq Q. B. third square Q. P. one square Q. R. P. one square Queen to adv Rook Rook's Pawn SECOND SITUATION square 11 square 9 square and checks square K square Kt square Q. B. P. stop the Pawns take the Pawn WHITE To Move win the game win the Pawn
Seite 28 - If a player agree to checkmate with a particular piece or Pawn, or on a particular square, or engage to force his adversary to stalemate or checkmate him, he is not restricted to any number of moves.
Seite 22 - STALEMATE. When one party has his King so circumstanced that, not being at the moment in check, he cannot play him without going into check, and at the same time has no other Piece or Pawn to move instead, he is said to be stalemated, and the game is considered drawn. (See diagram No. 17.) TAKING A PAWN EN PASSANT, OR IN PASSING.
Seite 13 - Queen must be placed on her own colour, viz. the white Queen, on a white square, the black Queen on a black square, the remaining square is occupied by the King ; the pieces of each player are consequently placed opposite to those of the same denomination belonging to his adversary.
Seite 25 - If a player take one of his adversary's men with one of his own that cannot take it without making a false move, his antagonist has the option of compelling him to take it with a piece or pawn that can legally take it, or to move his own piece or pawn which he touched.
Seite 250 - Bishop only, &c., he must checkmate his adversary in fifty moves on each side at most, or the game will be considered as drawn ; the fifty moves commence from the time the adversary gives notice that he will count them.