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Nineteenth stroke.
No. 1, 6, 10, 19, 20 black men; 13, 15, 27, 28,
31 white men, and white to play.

W 13, 9 B 6, 13 W 15, 6 B 1, 10
W 27, 24 B 20, 27 W 31, 6

Twentieth stroke.
No. 1, 3, 5, 6, 7, 12, 20, 21 black men; 14, 15,
19, 23, 26, 27, 30, 32 white men, and white to
play.

W 30, 25 B 21, 30 W 14, 10 B 7, 14
W 19, 16 B 12, 19 W 23, 16 B 30, 23
W 27; %

Twenty-first stroke. No. 3, 6, 10, 13, 14, 17, 19 black men; 7, 20, 21, 22, 26, 30 white men, and black to move.

B 19, 23 W 26, 19 B 17, 26 W 30, 23
B 14, 18 W 23, 14 B 10, 17 , W 21, 14
B 3, 17

Twenty-second stroke. No. 2, 7, 10, 11, 12, 13, 14, 21 black men; 19, 20, 22, 23, 26, 30, 31, 32 white men, and white to move.

W 20, 16 B 11, 20 W 19, 15 B 10, 19
W 23, 16 B 12, 19 W 22, 17 B 13, 22
W 26, 3

Twenty-third stroke. No. 3, 5, 8, 10, 11, 15, 16, 22 black men; 14, 18, 20, 27, 28, 29, 31, 32 white men, and white to move.

W 31, 26 B 22, 31 W 18, 14 B 31, 24
W 14,7 B 3, 10 W 28, 3

Twenty-fourth stroke. No. 5, 12 black men, 14, 29, 32 black kings; 8 9, 30, 31 white men, 15 a white king, and white to move.

W 31, 27 B 32, 23 W 30, 25 B 29, 22 W 15, 10 B 14, 7 W 8, 3 B 5, 14 W 3, 19

A variation of this game, entitled CONSTITU, TIONAL CHECKERS, has lately been introduced, to be played on larger boards and more men, with a greater variety of moves; one sized board co1)sists of 9 rows containing 81 squares, 41 black, 40 white; another of 11 rows comprizes 121 squares, 61 black, 60 white: some of the men are distinguished by a turret, and are empowered to take backwards, as in the Polish Game.

Rule 1. A piece touched should be moved, and when quitted must remain: when another piece could have been taken, the player must be huffed.

II. To play out of either angle one square at a time, toward the opposite side of the board, to be crowned.

III. To take forward or backward, touching the vacant square over every man, but not to quit the piece until the move is completed.

IV. A king may move in every direction one square at a time, and take wherever there is a vacancy.

V. No person to advise another, if not a partner; but each player (when not partners) should keep the balance equal.

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VI, A drawn game not to be at the option of
the contending parties, but decided by 20 moves.
If two only play, the pieces with the turrets to be
considered as cavalry, and the flat pieces as in
fantry.

Game the First. .
The Game as usually played on the White
Checks, requiring 13 men on each side.

Game the Second.
The Game as usually played on the Black
Checks, with 14 men each *..

Game the Third.
The Polish Game on the White Checks.

Game the Fourth.
The Polish Game on the Black Checks.

· Game the Fifth.
Place the pieces with the turret on the two
Back rows, with power to take backwards or for-
wards, but move only forward the two front rows
without the turret, as in the Game of Draughts,
usually played. A king may not be taken
backwards by Cavalry or Infantry, unless they
have been to King. If this game is on the large
board, it requires 42 pieces for each player ; ..!
played on the small board, the complement will
be only six Horse and seven Foot.

Game the Sixth. The Game may be varied by each party arranging his Horse and Foot at pleasure at the

Teat, 15

* Playing on the black Checks reduces the Game to a cerlainty, as, by a skilful manquvre, the move may bis gained, there being no double coruer.

so the

beginning of the Game, so as not to extend beyond the four back rows; but no piece must be changed after the first move, except as in the common course of play.

- Game the Seventh. Each player to have a piece crowned at the beginning of the Game stiled a General, placed on any white square of the black row: with the move of the Bishop in the Game of Chess, forwards or backwards, the whole length of the board, yet only to take or be taken as a man.

Game the Eighth. When played on the larger board by three persons, place five black men with the turret on the back row, four on the next, and in the centre one, making ten; the white men in the same manner, to face each other on the right and left of the black; black to move first, then the whites on the left, next the whites to the right, and then black again; and so in' rotation towards the opposite side of the Board ; to take either forward or backward over one man at a time, as far as there is a vacancy; when arrived at the opposite side to be crowned, unless there is a man to take backwards, which must be taken or huffed. The Kings have no privilege but as in the common game. In this game, as well as when four play, the pieces have equal power, and each player should endeavour to keep the balance even, avoiding all combination. The small board requires only four men placed on the four white back squares, and three on the next, making seven for each player. When played on the greater board by four persons, either as

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partners or not, let five men be placed on the back row of each side of the board, on the second four, on the next one in the centre, making ten on each side, and leaving twenty vacant squares in the middle; black to face the black, and white the white; the blacks that are distinguished by a small turret, with a cleft on the top, to begin the game; the whites with the turret to stand on the left of the blacks, are to move next; then the blacks that have not a turret, and last the whites that have not, and so in rotation, &c. as in the game with three, but if partners the taking of the same colour to be optional; on the small board the complement will be seven for each person, leaving ten squares in the centre. · If a stake is played for, and partners, that must be equally divided between the winners; but if not partners, the prst who loses all the men forfeits all claim; the se. cond whose men are lost takes one quarter, and the third one quarter more, leaving the other hall for the conqueror; though when a drawn Game, the three quarters to be equally divided between the two last players.

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POLISH DRAUGHTS.

The Polish game of Draughts is played by two persons with 20 men each, on a board containing 100 squares divided into ten rows, and in a male ner similar to the common game, except th this, pieces are taken either backwards or I wards; but are not to be moved off the board up the man or king taking the same has rested the last vacant square far as he then can go; ade

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