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BASTO, the ace of clubs, is always the third trump, and from which the following term is derived.

Baste is a penalty, which consists in paying as many counters as there are down on the board; and is incurred' either by renouncing, or by not winning, when you stand the game, which is called making the baste. Baste off the board, is when those who stand the game, don't gain above four tricks.

CHEVILLE is to be situated between the eldest. hand and the dealer.

CODILL is when those who defend the pool, make more tricks than they who stand the game; the former are said to win codill, and the latter to lose it.

CONSOLATION is a claim, always paid by losers to those who win, whether by codill or remise.

Devole is when he who stands the game does not gain a trick.

Do Moré is when any player having asked leave, is required by a younger hand either to pass or play alone.

DOUBLE. To play double, is to pay the game and the stake double, as well as the consolation, the sans prendre, the matadores, and the devole.

FORCE. The ombre is forced when a strong trump is played to weaken his hand, if he overtrumps; and he is likewise said to be forced, when upon asking leave, another by offering to play sans prendre compels him to play alone or pass. .

Friend is the player who has the king or queen called.

GAME. To stand the game signifies either to call or play alone.

· IMPASSE is playing when in cheville, the knave of a suit of which you have the king.


MANILLE is always the second trump; in black, the deuce of spades, or clubs; and, in red, the seven of hearts or diamonds.

MARK means the fish put down by the dealer.

MATADORES or Mats mean spadille, manille, and basto, the three first trumps. False matadores are any sequence of trumps, following the matadores regularly.

MILLE, a mark of ivory; stands for ten fish.

OMBRE is the name given to him who stands the game, either by calling or by playing alone, sans appeller, or sans prendre.

PARTY signifies the duration of the game, according to the number of tours agreed upon.

Pass is the term that is used when you have not a good hand to play.

PONTO or Punto is the ace of diamonds, when diamonds are trumps; or hearts, when they are trumps; and is then the fourth trump

Pool. The pool consists of the fishes deposited for the deals, or the counters which are put down by the players, or the bastes that go on the game. To defend the pool, is to be against those who stand the game. - Prise is the number of fish or counters given to each player at the beginning of the party.

REGĻE is the order that is observed at the game; it is called, being in regle, when the ombre trumps the return of the king called. - REMISE is when they who stand the game do not make more tricks than they who defend the pool; and they then lose by remise. • RENOUNCE is not to follow the suit led, when you have it; it is also called a renounce, when,

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not having any of the suit led, you win with a
card that is the only one you have of that suit.'

REPRISE, the same as Party.
REPORTE, the same as Remise.

Roy RENDU, the king surrendered; is the me thod of playing, when the king called is exchanged with the ombre, for which a fish is paid and some other card given by him who is with that to win the game alone.

SPADILLE is the ace of spades, always the first trump. Forced Spadille is when he who has it is obliged to play; all the other players having passed.

Sans APPELLER. That is, without calling, and is when you play without calling a king.

Sans PRENDRE. This term signifies the same as sans appeller. Forced sans prendre is, when, having asked leave, one of the other players offers to play sans prendre; in which case you are obliged either to play sans prendre, or to pass.

TENACE is to wait with two trumps, that must necessarily win when he that has two others is obliged to lead; such are the two black aces, with regard to manille and punto.

Tours are counters put down by the winners, to mark the number of games played.

Vole means gaining all the tricks either with a friend or alone.

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In order to vary this game, some introduce the Mediateur, either with or without the Favourite suit; the first term signifies a king, which any person may demand, in order to play sans prendre. giving in return some other card, and a fish; but if the king is of the favourite suit, then two fish

in each

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are to be paid. The favourite suit is determined
either by drawing a card or otherwise fixing upon
a suit at the commencement of the party; and
during the whole game, each player, asking leave
in that, has a preference before others who have
a good hand in a different suit, unless a media-
teur is demanded, then it takes the lead; and if
in the favourite suit, first; those who play alone,
without the mediateur, precede even that, and,
when in the favourite, take place of all.

Solitaire quadrille is where it is agreed not to
call, but always play sans prendre, with or without
the mediateur; and if in any deal no one can
play alone, then the cards are to be dealt again,
and such additions made to the stake as may
have been settled: ;

Solitaire quadrille by three, or tredille, is excepting the king, throwing out all of one red suit, and the six of the other; each person playing on their own account, as at three-handed whist.

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In Lancashire, where this game is very much
in vogue, 'tis customary to play with a purchased
king, and preferable suit (always hearts) in a
manner similar to what in page 103 is stiled the
Mediateur and Favourite-suit, as may be fully
perceived by the following table of

1. An Ask-leave in a common suit: the same
as at plain quadrille; viz. one a piece..

2. An Ask-leave in hearts : double from the
pool, that is two a piece besides the aces; if ma-
tadores two a piece from the adversaries; double
mats four a piece.

3. A Purchased-king in a common suit : one

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from each antagonist; mats two; double mats
· 4. A Purchase in hearts : two from each; mats
four; double mats six.

N.B. Pay two for the purchased-king, when the suit is in hearts.

5. A Solo, common suit: two from each; mats three ; double mats four.

6. A Solo in hearts: four from each ; mats six; double mats eight. : 7. A Vole, common suit, with a friend : the game and five a piece out of the pool; and from the adversaries two a piece; if mats three; double mats four,

8. A Vole in hearts: the game and ten each out of the pool; four a piece from the adversaries; with mats six ; double mats eight. !

9. A Purchase-vole, common suit : the game and ten out of the pool; three from each adversary; mats four; double mats five.

10. A Purchase-vole in hearts: the game and twenty out of the pool; six a piece from the opponents; mats eight; double mats ten.

11. A Solo-vole, common suit: the game and twenty out of the pool, six from each antagonist; mats seven; double mats eight.

12. A Solo-vole in hearts: the game and forty out of the pool; twelve from each adversary; mats fourteen ; double mats sixteen.

13. A Baste in hearts : pay two a piece to the board, and put four more out of the pool; if the next game be in hearts, take double out of the pool, but if in a common suit, only what lies upon the table, excepting the aces; always pay double to a baste if it happens to be an eight board, and when basted with a friend-called, pay eight a piece, making the next a sixteen board ; should

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