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less he is the younger hand, and all the rest have passed.

11. After the game is won, if the person who won the sixth trick, plays the seventh card, he is obliged to play for the vole.

12. If you have four kings dealt, you are at liberty either to call a queen to one of your kings, except the queen of trumps; or to call one of your

own kings.

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13. If any person separates a card from the rest, he ought to play it, if the adverse party has seen the same, unless he plays sans prendre.

14. If the king called, or his partner plays out of his turn, the vole is not to be played for.

15. No person is to be basted for a renounce, unless the trick is turned and quitted; and if any renounce is timely discovered, should the player happen to be basted by such renounce, all the parties are to take up their cards, and play them over again.

16. Forced spadille is not obliged to make three tricks, nor is allowed to play for the vole.

17. Whoever undertakes playing the vole, has the preference of playing before him who offers to play sans prendre only.

18. If all parties agree to it, let the person have the preference of playing, who plays for the most tricks, which will prevent small games.

19. The ombre is entitled to know his king called, before he declares for the vole.

20. When six tricks are won, he who won the sixth ought to say, I play the vole; or, I do not play the vole; or, I ask and nothing else. 21. He who wins the vole, is to take double the. stake played for out of the pool.

22. He who asks leave (if elder hand), may

play sans prendre, in preference to any of the other players.

23. A player who has one or more kings, may call him or herself, but must win six tricks.

24. If you play the king surrendered, he must win six tricks who demands the king of any person.

25. He who has passed once (unless spadille) has no right to call afterwards; also he who has asked is obliged to play, unless somebody else plays sans prendre.

26. If the ombre, or his friend, shew their cards before they have won six tricks, the adversaries may call their cards as they please.

27. Whoever has only asked leave, cannot play sans prendre, unless forced.

28. You are at liberty to look at all the tricks turned when you are to lead, but not otherwise.

29. Whoever undertakes playing for the cole, and does not succeed, has a right to the stakes sans prendre, and matadores if he has them, having won his game.

30. Any person discovering his game, is not entitled to play for the vole.

31. If there happen to be two cards of the same sort, and found out before the deal is ended, the deal is void, but not otherwise.

32. Nobody is to declare how many trumps are played out.

33. He who calls and does not make three tricks, is to be basted alone, unless forced spadille.

A DICTIONARY OF QUADRILLE.

ALONE. See Sans Appeller, and Sans Prendre. TO ASK LEAVE is to ask permission to play with a partner by calling a king.

BASTO, the ace of clubs, is always the third trump, and from which the following term is derived.

BASTE is a penalty, which consists in paying as many counters as there are down on the board; and is incurred either by renouncing, or by not winning, when you stand the game, which is called making the baste. Baste off the board, is when those who stand the game, don't gain above four tricks.

CHEVILLE is to be situated between the eldest hand and the dealer.

CODILL is when those who defend the pool, make more tricks than they who stand the game; the former are said to win codill, and the latter to lose it.

CONSOLATION is a claim, always paid by losers to those who win, whether by codill or remise. DEVOLE is when he who stands the game does not gain a trick.

DO MORE is when any player having asked leave, is required by a younger hand either to pass or play alone.

DOUBLE. To play double, is to pay the game and the stake double, as well as the consolation, the sans prendre, the matadores, and the devole.

FORCE. The ombre is forced when a strong trump is played to weaken his hand, if he overtrumps; and he is likewise said to be forced, when upon asking leave, another by offering to play sans prendre compels him to play alone or

pass.

FRIEND is the player who has the king or queen called.

GAME. To stand the game signifies either to call or play alone.

IMPASSE is playing when in cheville, the knave of a suit of which you have the king. KING SURRENDERED. See Roy Rendu. MANILLE is always the second trump; in black, the deuce of spades, or clubs; and, in red, the seven of hearts or diamonds.

MARK means the fish put down by the dealer.

MATADORES OF MATS mean spadille, manille, and basto, the three first trumps. False matadores are any sequence of trumps, following the matadores regularly.

MILLE, a mark of ivory; stands for ten fish. OMBRE is the name given to him who stands the game, either by calling or by playing alone, sans appeller, or sans prendre.

PARTY signifies the duration of the game, according to the number of tours agreed upon. PASS is the term that is used when you have not a good hand to play.

PONTO OF PUNTO is the ace of diamonds, when diamonds are trumps; or hearts, when they are trumps; and is then the fourth trump.

POOL. The pool consists of the fishes deposited for the deals, or the counters which are put down by the players, or the bastes that go on the game. To defend the pool, is to be against those who stand the game.

PRISE is the number of fish or counters given to each player at the beginning of the party.

REGLE is the order that is observed at the game; it is called, being in regle, when the ombre trumps the return of the king called.

REMISE is when they who stand the do game not make more tricks than they who defend the pool; and they then lose by remise.

RENOUNCE is not to follow the suit led, when you have it; it is also called a renounce, when,

not having any of the suit led, you win with a card that is the only one you have of that suit. REPRISE, the same as Party.

REPORTE, the same as Remise.

ROY RENDU, the king surrendered; is the method of playing, when the king called is exchanged with the ombre, for which a fish is paid and some other card given by him who is with that to win the game alone.

SPADILLE is the ace of spades, always the first trump. Forced Spadille is when he who has it is obliged to play; all the other players having passed.

SANS APPELLER. That is, without calling, and is when you play without calling a king.

SANS PRENDRE. This term signifies the same as sans appeller. Forced sans prendre is, when, having asked leave, one of the other players offers to play sans prendre; in which case you are obliged either to play sans prendre, or to pass. TENACE is to wait with two trumps, that must necessarily win when he that has two others is obliged to lead; such are the two black aces, with regard to manille and punto.

TOURS are counters put down by the winners, to mark the number of games played.

VOLE means gaining all the tricks either with a friend or alone.

ADDITIONS TO THE GAME AT QUADRILLE.

In order to vary this game, some introduce the Mediateur, either with or without the Favourite suit; the first term signifies a king, which any person may demand, in order to play sans prendre, giving in return some other card, and a fish; but if the king is of the favourite suit, then two fish

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