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adversary adversary's king bishop gives check bishop's fourth square bishop's second square bishop's third square black king king castles king takes king's bishop's fourth king's bishop's pawn king's bishop's third king's fifth king's knight's fourth king's knight's pawn king's rook king's rook's pawn king's second square king's square king's third square knight's fourth square knight's second square knight's third square pawn one move pawn one step pawn takes pawn two moves pawn two steps pieces play queen gives check queen takes queen's bishop's fourth queen's bishop's pawn queen's bishop's third queen's fourth square Queen's Gambit queen's knight's pawn queen's knight's third queen's pawn queen's rook queen's rook's pawn queen's second square queen's third square retakes the knight retakes the pawn rook gives check rook's fourth square rook's third square stale-mate takes the bishop takes the knight takes the pawn takes the queen takes the rook white king's knight's wins the game
Seite xi - The game of chess is not merely an idle amusement. Several very valuable qualities of the mind, useful in the course of human life, are to be acquired or strengthened by it, so as to become habits, ready on all occasions. For life is a kind of chess, in which we have often points to gain, and competitors or adversaries to contend with, and in which there is a vast variety of good and evil events that are in some degree the effects of prudence or the want of it.
Seite xi - If I move this piece, what will be the advantage of my new situation? What use can my adversary make of it to annoy me? What other moves can I make to support it and to defend myself from his attacks?
Seite 11 - ... exchanges; and, should he retire, when you present a piece to exchange, he may lose a move. It also may sometimes be expedient to act in this manner in case of other attacks. 8. Play your men in guard of one another, so that if any be taken, the enemy may also be captured by that which guarded yours, and endeavour to have as many guards to your piece as your adversary advances others upon it; and if possible, let them be of less value than those he assails with. When you cannot well support your...
Seite 13 - ... 21. At the latter end of a game, each party having only three or four pawns on different sides of the board, the kings are to endeavour to gain the move, in order to win the game.
Seite xii - ... and it is therefore best that these rules should be observed ; as the game thereby becomes more the image of human life, and particularly of war ; in which, if you have incautiously put yourself into a bad and dangerous position, you cannot obtain your enemy's leave to withdraw your troops, and place them more securely, but you must abide all the consequences of your rashness. And, lastly, we learn by chess the habit of not being discouraged by present bad appearances in the state of our affairs,...
Seite 19 - ... pawns would thereby be hindered from supporting others. 9. So long as a direct attack on the adversary's king- is not likely to prosper, strive to capture or exchange those men who would prevent it. . 10. Whenever you can make an opening with two orthree pawns on the adversary's king, you then are almost sure of the game.
Seite 23 - ... the move; though should any men be displaced by accident those are to be restored. 2. If you touch one of your adversary's men, he may insist upon your taking it ; and, when you cannot do so, then you are to move your king, provided that may be effected...
Seite 24 - Should the opponent warn you of a check without really giving it, and you have even moved your king, or any other man, you are in such case allowed to retract before the opponent has completed his next move. 7- You are not to give check to your adversary's king by any piece, which by so moving would discover check on your own king. 8. After your king or the rook has moved, you cannot castle ; and if you attempt it, the adversary may insist that you move either the king or rook. 9.
Seite 13 - A pawn pushed on, and well supported, often costs the adversary a piece; but one separated from the others is seldom of any value. And whenever you have gained a pawn, or other advantage, and are not in danger of losing the move thereby, make as frequent exchanges as you can.