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IHe has also the choice of 5. K. Kt. to R.'s 3d, as in the fol

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If he play 8. P. to K. Kt.'s 5th, you can move 9. K. Kt. to his 5th; and if he play 8. P. takes P., you may take K. Kt. P. with Kt.

9. P. takes P. 10. Q. Kt. to B.'s 3d. 11. K. to B.'s 2d. 12. Q. Kt. to K.'s 2d.

13. K. Kt. to K.'s sq.

9. P. takes P. 10. Q. B. checks. 11. K. Kt. to K.'s 2d. 12. K. Kt. to his 3d.

Followed by 14. K. Kt. to Q.'s 3d, winning the P.,

good situation.

with @

LESSON IX.

In the previous Lesson we have followed out, at some ength, the most prominent variations which occur when both the attack and defence in this opening are conducted upon the principles recommended by the best authorities, and the result would seem to prove that against every system of attack in the King's Bishop's Gambit at present known, the defence, though difficult and complex in the extreme, is satisfactory.

It yet remains for us to consider what are the probable deviations from the several standard methods of defence, and in what manner these should be turned to advantage by the opening player.

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This mode of defence, though the best in the other gambits of the King's side, is objectionable in the Bishop's Gambit. 4. B. to K. Kt.'s 2d. mate him in five moves.

4. K. R. P. two.

If he move 4. K. B. P. one, you
If he play 4. P. takes P., then-

5. Q. to K. R.'s 5th.

6. Q. P. one

5. Q. to K.'s 2d.

And you win his two advanced Pawns.

So also, if he move 4. K. B. to R's 3d, you answer with 5. Q. to K. R.'s 5th, and presently win the gambit P.; and finally, if he play 4. K. R. P. two, the following moves will show, you likewise gain the gambit P.:

5. P. takes Kt. P.

6. K. Kt. to B.'s 31.

7. K. to B.'s sq.

8. Q. Kt. to B.'s 3d.

9. Q. Kt. to K.'s 2d, &c., &c.,

4. K. R. P. two.

5. Q. takes P.

6. Q. to K. Kt.'s 6th (ch.)
7. Q. P. one.

8. K. Kt. to B.'s 3d.

Showing, as Major Jaenisch remarks, that whatever move he make, unless he checks with his Q. at the 3d move, you win the gambit P.

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This was the favorite defence in former times. It is found in Salvio, and has been sanctioned by Philidor, Ercole del Rio, and other leading writers of the last century. Both Jaenisch and V. H. der Laza too appear to believe it may be adopted with perfect safety.

4. Q. to K.'s 2d.

4. Q. checks.

If you play 4. B. takes Kt. or 4. P. takes P., he checks with his Q. at K. R.'s 5th. You may, however, play 4. Q. Kt. to B.'s 3d, as in the variation.

5. K. to Q.'s sq. (best.)
6. Q. takes P. (ch.)

7. Q. P. two.

8. Q. takes K. B. P.

5. P. takes K. P.

6. B. to K.'s 2d.

7. K. Kt. to B.'s 3d.
8. Q. takes Q.

Even game.

These are the moves adopted by the chief authorities. White would appear, however, to have a better game by taking off the K. Kt. at his 7th move, then playing Kt. to K. B.'s 3d, followed by Q. Kt. to B.'s 3d, and K. R. to K.'s sq.

Variation, beginning at White's 4th move.

4. Q. Kt. to B.'s 3d.

5. K. to B.'s sq.

4. Q. to K. R.'s 5th, (ch.) 5. K. Kt. to B.'s 3d, or (A.)

Molern chess writers are not agreed upon the best move for Black at this point. Mr. Lewis advocates that in the text, which he conceives to establish the opening in White's favor.

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while Major Jaenisch and the German "Handbuch consider Black's proper play, and that which gives him an advantage in the game, to be 5. P. takes P. I present the leading variations on each of these moves, that you may judge between them.

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If he play 8. K. to Q.'s sq., you take the gambit P. with Kt.

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This is the move recommended by Jaenisch, in preference to Mr. Lewis's play of 5. K. Kt. to B.'s 3d.

6. Q. Kt. takes P.

7. Q. to K.'s 2d.

8. K. Kt. to K. B.'s 3d.

6. Q. B. P. one.

7. K. to Q.'s sq.

8. Q. to K.'s 2d.

If he play 8. Q. to K. R.'s 4th, you reply with Q. Kt. to K. Kt's 5th; and if he then play 8. Q. P. two, you move 9. K. Kt. to K.'s 5th.

9. Q. Kt. to K. Kt.'s 5th. 10. B. takes Q.

9.

Q. takes Q. (ch.) 10. K. to his sq.

11. K. Kt. to K.'s 5th.
12. K. Kt. to K. B.'s 7th.
13. Kt. takes B.

14. B. to K. R.'s 5th (ch.)
15. Kt. to K. B.'s 7th.
16. Kt. takes R.

17. Kt. to Kt.'s 6th (ch.)

18. Kt. to K. R.'s 4th.

19. Kt. to K. B.'s 3d.

11. K. B. to K.'s 2d.
12. B. takes Q. Kt.
13. K. R. P. one.
14. K. to K.'s 2d.
15. K. Kt. to B.'s 3d.
16. Kt. takes B.

17. K. to B.'s 3.

18. K. Kt. P. two.

You have the better game.

The two last variations are from Lewis's Treatise (1844)

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is defence, although perhaps not critically sound, is pref eable, I think, to either of the two last examined.

4. K. Kt. to B.'s 3d.

4. B. takes P. If you take P. with P., instead of with the B., you mask the attack of your B., and enable him more speedily to develope his forces.

5. Kt. takes B.

5. Q. to K.'s 2d. The "Handbuch gives this as your best move; 5. Q. to B.'s 3d appears to be inferior, from her occupying the sq. your Kt. is wanted on. You may, however, instead of moving the Q. play 5. Q. Kt. to B.'s 3d, for which see the variation.

In place of taking the B., Black may move 5. Q. B. P. one, but you then have an immediate advantage.

6. P. takes Kt. (dis. ch.)

7. Q. to K. B.'s 3d.

6. B. to K.'s 2d. 7. B. to K. R.'s 5th (ch.) As the "Handbuch "observes, you may also play 7. Q. P. one, but in that case, I think, Black would get the better game by castling, and threatening, at his next move, to play R. to K.'s sq. 11 you took his P., or B. to K. R.'s 5th if you attempted either to sustain your doubled P. or brought out your K. Kt.

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