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king and one small heart, queen and two small diamonds. Play a small trump.

3. Manille, basto, king, and two small clubs or spades, three small hearts, and two small diamonds. Lead manille.

9. Manille, basto, queen, and two small clubs or spades, three small hearts, queen and one small diamond. Lead manille.

10. Manille, basto, knave, and two small clubs or spades, knave and one heart, three small diamonds. Lead manille.

11. Manille, basto, and three small clubs or spades, queen and two small hearts, knave and one small diamond. Lead manille.

12. Manille, king, queen, and two small clubs or spades, king and one small heart, queen, knave, and one small diamond. Lead manille.

13. Manille, king, knave, and two small clubs or spades, king and one small heart, queen and two small diamonds. Lead manille.

14. Manille, king, and three small clubs or spades, queen and two small hearts, king and one small diamond. Play a small trump.

15. Manille, and the four smallest clubs or spades, king, queen, and one small heart, two small diamonds. Play a small trump.

16. Basto, king, queen, and two small clubs or spades, queen and two small hearts, king and one small diamond. Lead basto.

17. Basto, king, knave, and two small clubs or spades, knave and one heart, king and two small diamonds. Lead basto.

18. Basto, king, and three small clubs or spades, king and queen of hearts, queen and two small diamonds, Play a small trump.

19. Basto, and four of the smallest clubs or spades, king and queen of hearts, queen, knave, and one small diamond. Play a small trump.

20. King, queen, knave, and two small clubs or spades, king and queen of hearts, knave and two small diamonds. Lead the king of trumps.

21. King, queen, seven, six, and five of clubs or spades, king and queen of hearts, queen, knave, and one small diamond. Lead the king of trumps.

Remember to call your strongest suits, excepting when

you have a queen guarded. If you are elder hand, you have a fairer chance to win, than if middle hand, because you have an opportunity of leading a trump, which frequently obliges your adversaries to play against each other.

Games sans prendre, or alone in black, elder hand leading a trump.

1. Spadille, manille, basto in clubs, king and six of diamonds, king and six of hearts, king, five, and six of spades.

2. Three matadores, and three of clubs, king and six of diamonds, king and six of hearts, two small spades. 3. Three matadores, three and four of clubs, king and six of diamonds, three small hearts.

4. Three matadores, with three, four, and five of clubs, two small diamonds, and two small hearts.

5. Spadille, manille, queen, knave, three, and four of clubs, two small diamonds, and two small hearts.

6. Spadille, manille, king, three, four, and five of clubs, two small diamonds, and two small hearts.

7. Manille, basto, queen, three, four, and five of clubs, king and six of diamonds, and two small hearts.

8. Spadille, three, four, five, and six of clubs, king and a small diamond, king of spades, king and one small heart. 9. Manille, king, queen, two small spades, king and one small heart, queen, knave, and one small diamond. 10. Manille, king, knave, and two small spades, king and one small heart, queen and two small diamonds. 11. Basto, king, queen, and two small spades, queen and two small hearts, king and one small diamond. 12. Basto, king, knave, two small spades, king and queen of hearts, queen and two small diamonds.

Games sans prendre, or alone, in red, elder hand. 1. Three matadores in hearts, king and one small diamond, king and one spade, king and two clubs.

2. Three matadores, and three of hearts, king and one small diamond, king and queen of clubs, two small spades. 3. Three matadores, three, four, and five of hearts, two small diamonds, and two small clubs.

4. Spadille, manille, two, three, four, five, and six of hearts, king and one club, and two small diamonds.

5. Spadille, manille, two, three, four, five, and six of hearts, king and two small diamonds, and one small club.

6. Four matadoresțin hearts, king and two small clubs, king and two small spades.

7. Manille, basto, punto, three and four of hearts, king and one club, king and two spades.

8. Manille, basto, punto, knave, three, four, and five of hearts, one small diamond, and two small spades. 9. Manille, basto, punto, queen, three, four, and five of hearts, one small diamond, and two small clubs.

10. Spadille, two, three, four, five, and six of hearts, king and one diamond, king of spades, and king of clubs.

CALCULATIONS.

It is about five to four that your partner holds one card out of two; and five to two that he holds one out of three certain cards.

Application of the above.

1. Suppose you should hold one matadore. It is by the first calculation evident, that it is five to four in your favour that your partner holds one of the two, and consequently you may play your game accordingly.

2. Suppose you have no matadore, but with the assistance of one of them you have great odds of winning the game: you may observe by the second calculation, that it is about five to two that your partner holds onc of them.

These calculations apply to a variety of cases, and will be found very useful to the player.

ADDITIONS TO THE GAME OF QUADRILLE.

This game is sometimes played in a favourite suit, which is generally hearts, and which has the preference of playing alone, or the vole; for which an additional fish is paid or lost.

It is also played with roi rendu, called the mediateur, by buying a king you want from any, giving another card and paying a fish for it; with which you play alone, or sans prendre. But these are seldom played, and only render the game more complex and difficult for learners, and often prevent an agreeable party from making a pool.

Solitary quadrille is where it is agreed not to call, but always play sans prendre, with or without the mediateur; and if in any deal no one can play alone, then

the cards are to be dealt again, and such additions made to the stake as may have been agreed upon.

Solitary quadrille by three, or tredrille, is by throwing out all (except the king) of one, and only the six of the red suit; each person playing on their own account, as at three-handed whist.

THE GAME OF PIQUET.

THE game of piquet is played by two persons, with thirty-two cards; which are, the ace, king, queen, knave, ten, nine, eight, and seven of every suit. The ace is the highest, and is equal to eleven points; the king ranks above the queen, and the queen above the knave: they are each equal to ten points. The ten also reckons for ten; the nine for nine; the eight for eight; and so for the rest.

Terms used in the game of Piquet.

Carte Blanche, is when you have not a pictured card in your hand, which reckons for ten points, and takes place of every thing else.

Cards, is the majority of the tricks which reckons for ten points.

Capot, is when either party makes every trick, which counts for forty points.

Huitieme, is eight successive cards of the same suit, and reckons for eighteen points.

Point, is the number of cards of the same suit, the ace as eleven, the pictured cards as ten, and the smaller cards by counting their pips, and counts for as many points as cards.

Pique, is when one player counts thirty in hand, or play before the adversary counts one: in which case, instead of thirty, it reckons for sixty, to which are added as many points as may be reckoned above thirty.

Quatorze, is the four aces. kings, queens, knaves, or tens, and reckons for fourteen points.

Quart, is four successive cards of the same suit, and reckons for four points. There are five kinds of quarts, viz. ace, king, queen, knave, called quart major, down to knave, ter, nine, eight, seven. a quart minor.

Quint, is five successive cards of the same suit, and reckons for fifteen points. There are four kinds of quints, ace, king, queen, knave, ten, called quint-major, down to knave, ten, nine, eight, seven, a quint-minor.

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