The Correct Card, Or, how to Play at Whist: A Whist CatechismD. Appleton and Company, 1877 - 82 Seiten |
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The Correct Card: Or How to Play at Whist: A Whist Catechism (1877) Arthur Campbell-Walker Keine Leseprobe verfügbar - 2009 |
The Correct Card: Or, How to Play at Whist. a Whist Catechism - Primary ... Arthur Campbell Walker Keine Leseprobe verfügbar - 2013 |
Häufige Begriffe und Wortgruppen
21 From ace ace.¹ adver adversaries have scored asking for trumps bad partner best card called card played Correct Card cut cards dealer ditto DOUBLE DUMMY doubtful card Dummy established four cards fourth hand fourth player ginal head sequence highest cards honour indicated strength inference lead ace lead trumps led originally liable long suit losing card low card lowest card misdeal mode of play nine odd trick original lead pack partner has indicated partner's lead penalty plain suits queen returning your partner's revoking player rubber rule saries second hand second player second round short suit small card strength in trumps strong in trumps strong suit Suits headed TALLEYRAND third best third hand third round tion trump a doubtful trump card trump lead trump suit turned and quitted unless versaries vide also Law weak in trumps weak suit whist win the game win the trick winning card Winning five points
Beliebte Passagen
Seite 71 - ... or play several such winning cards, one after the other, without waiting for his partner to play, the latter may be called on to win, if he can, the first or any other of those tricks, and the other cards thus improperly played are exposed cards.
Seite 77 - ... revoke, and the error may be corrected, unless the question be answered in the negative, or unless the revoking player or his partner have led or played to the following trick.
Seite 79 - Any one during the play of a trick, or after the four cards are played, and before, but not after they are touched for the purpose of gathering them together, may demand that the cards be placed before their respective players.
Seite 77 - If a player discover his mistake in time to save a revoke, the adversaries, whenever they think fit, may call the card thus played in error, or may require him to play his highest or lowest card to that trick in which he has renounced; — any player or players who have played after him may withdraw their cards and substitute others : the cards withdrawn are not liable to be called.
Seite 66 - If in dealing one of the last cards be exposed, and the dealer turn up the trump before there is reasonable time for his adversaries to decide as to a fresh deal, they do not thereby lose their privilege.
Seite 73 - If any player lead out of turn, his adversaries may either call the card erroneously led — or may call a suit from him or his partner when it is next the turn of either of them to lead.
Seite 70 - If a player, who has rendered himself liable to have the highest or lowest of a suit called...
Seite 68 - Any one dealing out of turn, or with the adversary's cards, may be stopped before the trump card is turned up, after which the game must proceed as if no mistake had been made.
Seite 81 - If any one, prior to his partner playing, should call attention to the trick — either by saying that it is his, or by naming his card, or, without being required so to do, by drawing it...