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Observe, that the same rule applies to doubling the ante, raising the ante, and bragging; the player who last goes the double, raise, or brag, has a right, in his turn, of increasing either.

Laws of the Game. When a player brags so high that all his antagonists bolt, he need not show his hand.

No player shall examine the pack, or the hands Colt. ed, or show them to any player who is bragging.

Ncching can be claimed for a hand bolted or thrown up unexposed.

If the dealer misdeal the first three to each player, he forfeits the amount of the ante, and must deal again.

If any player take in more or less cards than he is entitled to, and does not correct it before his cards or any succeeding him, are shown, he loses his right in the pool the same as by boliing; but the game goes on.

If a card is faced in the pack, a new deal may called.

If a card is shown in dealing, the player to whom ic was dealt may refuse it.

No player may brag 'or go it, without putting up the amount.

If no person goes in to the ante, the stake is withdrawn, and the deal passes to the next.

Every player has a right to shuffle the cards; the one on the right of thie dealer must cut them.

No one but the dealer is obliged to tell how many cards he took in.


This Game is played by two or four persons, with twenty-eight pieces of cling ivory, plain at the back, but on the face divided by a black line in the middle, and indected with spots from one to a double six, which pieces are, a double blank, ace blank, double ace, douce blank, deuce ace, double deuce, trois blank, trois ace, trois deuce, double trois, four blank, four ace, four deuce, four trois, double four, five blank, five ace, five deuce, five trois, five four, double five, six olank, six ace, six deuce, six crois, six four, six five, and double six. Sometimes a double set is played with, of which double twelve is the highest.

Al the commencement of the game, the dominoes are weil mixed together with their faces upon the table. Each person draws one, and if four play, those who choose the two highest are partners, against those who take the lowest: drawing the latter also serves to determine who is to lay down the first piece, which is reckoned a great advantage. Afterward each player takes seven pieces at random. The eldest hand having laid one, the next must pair him at either end of tbe piece he may choose, according to the number of pips, or ihe blank in the compartment of the piece : but whenever any one cannot inatch the part, either of the domino last put down, or of that unpaired at the other end of the row, then he says go, and the next is at liberty to play. Thus they play alternately either until one par y has played all his pieces, and thereby won the game, or till the game be blocked; that is, when neither party can play, hy matching the pieces where unpaired at ei. ther end; ihen that party wins who has the smallest number of pips on the pieces remaining in their pos. session.

It is to the advantage of every player to dispossess himself as early as possible of the heavy pieces, such as double six, five, four, &c.

Sometimes, when two persons play, they take each only seven pieces, and agree to play or draw; that is, when one caanot come in, or pair the pieces upon the board at the end unmatched, he is then to draw from the fourteen pieces in stock on the table till he find one to suit.

This game requires strict attention, and nothing but practice will make a skilful player.

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