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the bank: the second, which is placed on the left side, is for the punters, and so on alternately, until the whole pack is dealt out, stopping at the end of every second card, to observe if an event has taken place in that case, to receive or pay, and to give the punters an op portunity of making their games.

5. When the punter wins upon his card, and does not desire to receive his money from the bank, but wishes to proceed on with his game, he makes a paix, or a pa. rolet. A paix is made by doubling his card, and leav ing his stake on it, which, if he wins a second time, entitles him to receive double the amount of his stake; and if he loses upon the second event, he saves his stake, having only lost what he had won upon the first

event.

6. If having won a second, he ventures to proceed, he doubles another card, and places the card he plays on at the head of his double paix, and so on, as often as an event in his favour takes place, still continuing to save his original stake, if he loses, with the right to change his card, after every event; or even without an event, it is never refused, by asking leave of the dealer.

7. The parolet is made by cocking one corner of your card, and if you win the second time, it entitles you to three times the amount of your stake; but by the same rule, if you lose, you not only lose what you had won, upon the first event, but your stake likewise.

8. After making a successful parolet, it not unfrequently happens that the punter, in order to save his stake upon the next event, makes a paix parolet; which is done by doubling his card as before, after he has made his first cock, and which, if he wins, entitles him to receive six times the amount of his stake.

9. But if the amount of the stake should be inconsiderable, he makes a second cock on his card, instead of doubling it, and which, if he wins, entitles him to receive seven times the amount of his stake, and is called Sept et le va.

10. If he should happen to win a third time, and determines to proceed, he either makes a paix to his Sept et le va, or puts a third cock on his card, which is called a Quinze et le va, and which, if he wins, entitles him to fifteen times the amount of his stake; and so on, as often as an event in favour of the punter takes place, and he continues his game without receiving from the

bank the amount of his winnings as they arise. Doubling every time the amount of what he was entitled to receive upon the last event, besides including his stake at his own option, either to paix upon his parolets, or to add another cock to his card; which is called Trente et le va, and entitles him to receive thirty-one times the amount of his stake.

11. If after this they continue fortunate, it very sel. dom happens they make a fifth cock: but this has been done by cutting the card in the side, and making a cock from that part of the card. But in general. those who play so bold as to venture to the fourth cock, and are fortunate enough to win upon that event, double their card with the four cocks: which will entitle them, if they win, to sixty-two times the amount of their stake, with this reserve, in case they lose, they save their stake. This is called a Soixante et le va.

12. It is the duty of the dealer to be particularly attentive to the punters, to observe that they do not, by mistake, double or cock a card when they are not entitled to do so, as it is considerably against the bank.

13. The dealer ought also to be extremely careful to hold the cards close and tight in his hand as a person, with a keen eye, by placing himself on the right hand of the dealer, may discover the cards going to be turned, and make his game accordingly.

14 The dealer must always be ready to answer how many cards reinain to be dealt, when he is asked by any of the punters, in order that they may know how to proceed; as it is considerably against them to make a fresh game, a paix, or a parolet, when the cards are nearly out.

15. When the left hand card turned up is like that on the right, as two kings, two queens, &c. it is called a doublet, and the punter thereby loses half his stake. This is greatly in favour of the bank.

16. When this happens with a card on which a punter has made a parolet. he must take it down, but does not lose his stake. When there are more parolets than one, the punter is to take down but one corner of his card.

Odds at the Game of Pharo.

The chances of doublets vary according to the num ber of similar cards remaining among those undealt

The odds against the punter increase with every coup that is dealt.

When only eight cards are remaining, it is 5 to 3 in favour of the bank.

When only six cards, it is

When only four cards

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That the punter does not win his first stake is an

equal bet.

That he does not win twice following, is
Three times fellowing, is

Four ditto, is
Five ditto, is

Six ditto, is

3 to 1.

7 to 1.

15 to 1.

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THE GAME OF ROUGE ET NOIR

THE Game of Rouge et Noir, or Red and Black, is a modern one. It is so styled, not from the cards, but from the table on which it is played being covered with red and black cloth, in the places marked in the following table.

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Any number of persons may play at this game. They are called punters, and may risk their money on which colour they please. The stakes are to be placed within the outside line.

The dealer and croupier being placed opposite to each other, as marked in the table, the dealer takes six packs of cards, shuffles them, and distributes them in various parcels to the different punters round the table, to shuffle and mix. He then finally shuffles them, and removes the end cards into various parts of three hundred and twelve cards, until he meets with a pictured card, which he must place at the end. This done, he presents the pack to one of the punters, to cut, who

places the pictured card where the dealer separates the pack, and that part of the pack beyond the pictured card, he places at the end nearest him, leaving the pictured card by which the punter had cut, at the bottom of the pack.

The dealer then takes a certain quantity of cards, about as many in number as a pack, and looking at the first card, to know its colour, puts it on the table with its face downwards; he then takes two cards, one red and the other black, and sets them back to back; these cards are turned and placed conspicuously as often as the colour varies in each successive event, for the information of the company.

The punters having staked their money on either of the colours, the dealer savs-Votre jeu est il fait? Is your game made? or, Votre jeu est il pret? Is your game ready? or, Le jeu est pret, Messieurs. The game is ready, Gentlemen. He then deals the first card with its face upwards, saying, Noir, and continues dealing, until the cards turned exceed thirty points in number, which he must mention, as trente et un, or whatever it may be.

As the aces reckon but for one, no card after thirty can make up forty; the dealer, therefore, does not declare the tens after thirty-one, or upwards, but merely the units, as two, three, &c. and always in the French language, as thus: if the number of points on the cards dealt for noir are thirty five, he says cinq, or five.

Another parcel is then dealt for rouge in a similar manner and if the punter's stakes are on the colour that comes to thirty one, or nearest to it, they win, which is announced by the dealer, who says, rouge gagne, red wins; or, noir gagne, black wins. These two parcels, one for each colour, make a coup.

The same number of points being dealt for each colour, the dealer savs, apres, after. This is a doublet, or un re fait, by which neither party wins, unless both colours are thirty one, which the dealer announces, by saying, un refait trente et un, and he wins half the stakes punted on both colours. He, however, seldom takes the money, but removes it into the middle line, on which colour the punters please: this is called the first prison, or la premiere prison; and if they win the next event, they draw their whole stake. In case of a second dou blet, the money is removed into the third line, which is

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