Hoyle's Improved Edition of the Rules for Playing Fashionable Games: Containing Copious Directions for Whist, Quadrille, Piquet ... Together with an Analysis of the Game of Chess and an Engraved Plate for the Instruction of Beginners
Thomas, Cowperwait, 1838 - 288 Seiten
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3d square 4th square advantage adversary adversary's ball begin bishop called cards chance clubs cock counts deal dealer dealt diamonds discard double eight elder hand equal finesse five force four gain gives check hearts hold holing honour keep king king's bishop's pawn king's knight's king's pawn king's rook knave knight knight's pawn lead loses manille never nine odds pack partner party pawn one move pawn takes person pieces play player points pool prevent probability push queen queen's bishop's queen's knight's queen's pawn queen's rook reckoned remaining retakes right hand rook's pawn rule score sequence seven side small card small trumps stake stand striker strong suit suppose tables taken takes the pawn third three small throw trick turned twice unless W The king's white kings
Seite 209 - Cheeky otherwise the adversary need not notice the check. If the player should, on the next move, attack the queen or any other piece, and then say check, his adversary may replace his last move, and defend his king. 8. When a pawn reaches the first row of the adversary's side, it may be made a queen, or any other piece the player chooses. 9. If a false move is made, and is not discovered until the next move is completed, it cannot be recalled. 10. The king cannot be moved into check, nor within...
Seite 2 - Congress of the United States, entitled "an act for the encouragement of learning, by securing the copies of maps, charts, and books, to the authors and proprietors of such copies, during the time therein mentioned." And also to an act entitled "an act supplementary to an act entitled an act for the encouragement of learning, by securing the copies of maps, charts, and books, to the authors and proprietors of such copies, during the times therein mentioned, and extending the benefits thereof to the...
Seite 96 - ... paid to the dealer, who also is in turn entitled to draw additional cards, and on taking a vingt-un is to receive double stakes from all who stand the game, excepting such other players as may chance to have twenty- one; between whom it is thereby a drawn game.
Seite 60 - When it is at your option to be eight or nine, it is material always to choose the former score. 107. Observe carefully what is originally discarded by each player, and whether at the time, the lead is with the partner or adversary. If with the former, it is invariably meant to direct the partner — if with the latter, it is frequently intended to deceive the adversary, and induce him to lead to his strong suit.
Seite 60 - ... lead, it is for the• adversary. It frequently happens, that by winning your partner's trick, when last player, you accomplish this. A has king, knave (or any other second and fourth card), with a small one of a suit, that B, his left-hand adversary, has the first and third, and another with the lead. If A leads his...
Seite 158 - At the commencement of the game, the dominoes are well mixed together, with their faces upon the table. Each person draws one ; and, if four play, those who choose the two highest are partners, against those who take the two lowest ; drawing the latter also serves to determine who is to lay down the first piece, which is reckoned a great advantage.
Seite 133 - The cards are next to be dealt round equally to every player, one turned up for trump, and about six or eight left in the stock to form stops ; as, for example, if the ten of spades be turned up, the nine consequently becomes a stop ; the four kings, and the seven of diamonds, are always fixed stops, and the dealer is the only person permitted, in the course of the game, to refer occasionally to the stock for information what other cards are stops in their respective deals.
Seite 209 - ... leaps. 6. The king cannot castle if he has before moved, if he is in check, if in castling he passes a check, or if the rook has moved. 7. Whenever a player checks his adversary's king, he must say Check, otherwise the adversary need not notice the check. If the player should, on the next move, attack the queen or any other piece, and then say check, his adversary may replace his last move, and defend his king.
Seite 61 - I do not recommend in general leading from single cards, unless very strong in trumps ; but with such hands as I have mentioned, I am convinced it may be occasionally done with very great, though not certain advantage. It may not be unnecessary to inform the reader, that most of Hoyle's maxims were collected during what may be called the infancy of Whist ; and that he himself, so far from being able to teach the game, was not fit to sit down even...