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king the Queen's Bishop's Pawn, he will probably lose the game by White's first checking with the King's Knight at Q.'s 7th, and ther playing the other Knight to K.'s 8th square.

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(If the Knight takes Pawn, Black mates in two moves.)

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Winning; for if White take the Queen in return, he is mated on the

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(a) This is the error which loses Black's game. The correct move

. P. to K. B.'s 6th.

LESSON VIII.

THE KING'S BISHOP'S GAMBIT.

THE remarkable variety and power of attack obtainable by the first player from moving the K. B. to Q. B.'s 4th sq., instead of bringing out his K. Kt., at the 3d move, seem hardly to have been appreciated, or rather discovered, by the earlier writers; and although we find this particular gambit to have been in vogue as far back as the time of Lopez, and to have been a good deal cultivated both in France and England in the eighteenth century, it is only of late years that its resources have been analyzed and developed as they deserve. Compare the following works, which touch upon this Gambit-Lopez (1584), p. 110; Gianutio (Sarratt's translation, 1817), p. 48; Salvio (Ed. 1723), p. 99; Greco (Ed. 1784), p. 85; Cozio (1st vol.), pp. 67, 334, 342; 2d vol., pp. 268, 322, 363; Stamma (1745), p. 43; Bertin, p. 27; Bledow (1843), p. 31; Lewis (1844), pp. 411-444; Jaenisch (who gives the most solid and complete analysis which has yet appeared), vol. ii., pp. 163–212; Walker (1846), pp. 211-236; the German "Handbuch ;" and the games between La Bourdonnais and Mc Donnell, in the "Chess-Player's Chronicle."

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The check of the Queen is commended by Ponziani, as enabling Black to permanently protect his doubled Pawn. Instead of this move, however, he has a variety to choose from, for he may play 3. K. Kt. P. two, 3. K. B. P. two, 3. Q. P. two, 3. Q. B. P. one, and 3. Q. Kt. P. two, each of which demands examination. (See Games the First, Second, Third, and Fourth, in the next Lesson.)

4. K. Kt. P. two.

4. K. to B.'s sq. This is acknowledged to be Black's best move; for the result of his adopting instead of it 4. K. B. to Q. B.'s 4th, 4. K. Kt. to B.'s 3d, 4. Q. to K. B.'s 3d, and 4. Q. P. one, consult Games the Fifth, Sixth, and Seventh, in the following Lesson. From this point, according to the best authorities, you have three different methods of continuing the attack, viz., 5. Q. Kt. to B.'s 3d, 5. K. Kt. to B.'s 3d, and 5. Q. to K. B.'s 3d. The present game will exhibit the variations arising from the first, and the consequences of the latter two systems shall be shown in Games the Second and Third.

5. Q. Kt. to B.'s 3d.

5. K. B. to K. Kt.'s 2d.

If Black at move 5. attempt to prevent the threatened advance of your Q. Kt. to Q.'s 5th sq., by moving either 5. K. Kt. to K.'s 2d, or 5. Q. B. P. one, Major Jaenisch considers you will infallibly win the gambit Pawn. The following are his demonstrations. In the first place

6. Q. to K. B.'s 3d.*

5. K. Kt. to K.'s 2d.

6. Q. Kt. to B.'s 3d.

(If he play 6. K. B. to Kt.'s 2d, you should move 7. K. Kt. P. one, and if 6. K. Kt. to K. Kt.'s 3d, play also 7. K. Kt. P. one.)

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(If he play 6. K. Kt. to K's 2d, or K. B. to Kt.'s 2d, you again reply with 7. K. Kt. P. one.)

* You may now adopt the very ingenious mode of carrying on the attack which we owe to McDonnell, viz :

6. K. Kt. P. one.

7. K. to Kt.'s 2d.

6. P. takes P.
7. Q. to K. R.'s 3d.

Jaenisch recommends 7. Q. to K. B.'s 3d, instead of 7. K. co Kt.'s 2d.)

8. P. takes P.

8. Q.to K. Kt.'s 3d. Black has a slight advantage.

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You may also play 6. Q. P. two, at least as advantage. ously. (For the result of that move, and of 6. K. Kt. P. one, see Variations I. and II.)

7. K. R. P. two.

7. K. R. P. one.

It is not prudent for Black to play 7. P. to K. Kt.'s 5th, or 7. B. takes Q. Kt.

If

8. Q. P. two.

9. P. to K.'s 5th.

8. Q. P. one.

9. P. takes P.

you play 9. Q. Kt. to Q.'s 5th, he replies with 9. K. to

Q.'s sq.

10. Q. Kt. to Q.'s 5th.

11. P. takes P.

12. K. to his Kt.'s sq.

If he move 12. P. to K. Kt.'s

10. K. to Q.'s sq.

11. B. to Q.'s 2d.

12. Q. to K. Kt.'s 3d.

5th, you take the doubled P.

with Q. Kt., and then play B. to Q.'s 3d, winning.

13. P. takes P.

14. R. takes R.

15. K. Kt. takes P.

13. P. takes P.

14. B. takes R.

15. Q. takes K. Kt.

If, instead of this sacrifice, invented by Petroff, you play, as suggested by McDonnell, 15. Q. to K.'s sq., Black's answer should be K. B. to K. Kt.'s 2d_again. Should Black refuse to take the Kt., and play 15. K. B. takes P., you can take the doubled P. with Q. Kt., and afterwards K. B. P. with K. Kt., having an immense attack.

16. Q. to K. Kt.'s 3d (best).

16. Q. B. takes P. If he play 16. Q. to K. B.'s 4th, or 16. Q. to K. Kt.'s 5th, or 16. Q. to K. Kt.'s 2d, in each case you will have a good attack. In the first place,

17. P. to K.'s 6th.
18. Kt. takes Q. B. P.
19. K. to R.'s sq.
20. Q. to her 6th.
21. Kt. takes Q. R.

16. Q. to K. B.'s 4th.

17. P. takes P.

18. Q. to her B.'s 4th (ch.) 19. Q. takes B.

20. P. to K.'s 4th.

21. P. takes B.

You may now play 22. R. to K.'s sq., upon which he would move 22. B to K. Kt.'s 2d, you can then take Q. Kt. with Q., and the game is equal.

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(He may also play 17. Q. Kt. to B.'s 3d, whereupon you should retort

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If you take the Q. B. P. instead of advancing this P., Black

can check with his Q. at her Kt.'s 3d.

18. Kt. takes Q. B. P.

19. Kt. takes Q. R.

18. P. to K.'s 4th.

19. P. takes B.

20. Q. takes B.

21. Q. Kt. to R.'s 3d. "Handbuch" now suggest the

20. B. takes K. Kt 21. Q. to her 6th. Jaenisch and the German following as probable moves:22. R. to Q.'s sq. 23. Q. Kt. P. two. 24. Q. takes K. B. P. 25. Q. to K. B.'s 7th. 26. Q. to K. Kt.'s 8th (ch.) 27. Q. to K. Kt.'s 5th (ch.) And Black is getting

22. Q. to K. B.'s 2d.
23. Q. to K.'s 2d.
24. Q. takes Q. Kt. P.
25. Q. to K.'s 2d.
26. Q. to K.'s sq.
27. K. to Q. B.'s sq.
into safe quarters.

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