Hoyle's Games Improved: Consisting of Practical Treatsies on Whist, Quadrille, Piquet ... with an Essay on Game Cocks and the Rules &c. at Horse Races Wherin are Comprised Calculations for Betting Upon Equal Or Advantageous TermsW. Lowndes, 1814 - 502 Seiten |
Im Buch
Ergebnisse 1-5 von 53
Seite 1
... player has a right so to do before the deal , but the elder hand ought to shuffle last , excepting the dealer . The pack is afterwards cut by the right hand adversary , and the dealer is to distribute the cards , alternately one at a ...
... player has a right so to do before the deal , but the elder hand ought to shuffle last , excepting the dealer . The pack is afterwards cut by the right hand adversary , and the dealer is to distribute the cards , alternately one at a ...
Seite 3
... last player . 11. Play your best card third hand . 12. When in doubt , win the trick . 13. When you lead small trumps , begin with the highest . 14. Do not trump out , when your partner is likely to trump a suit . 15. If you hold only ...
... last player . 11. Play your best card third hand . 12. When in doubt , win the trick . 13. When you lead small trumps , begin with the highest . 14. Do not trump out , when your partner is likely to trump a suit . 15. If you hold only ...
Seite 4
... last player , and give him the tenace . 3. If two small trumps only , with ace and king of two other suits , and a deficiency of the fourth suit , make as many tricks as you can immediately , and if your partner refuses either of your ...
... last player , and give him the tenace . 3. If two small trumps only , with ace and king of two other suits , and a deficiency of the fourth suit , make as many tricks as you can immediately , and if your partner refuses either of your ...
Seite 6
... last player you find that the third hand cannot put on a good card to his partner's lead , admitting you have no good game of your own to play , then return the lead upon the adversary ; which gives your partner the tenace in that suit ...
... last player you find that the third hand cannot put on a good card to his partner's lead , admitting you have no good game of your own to play , then return the lead upon the adversary ; which gives your partner the tenace in that suit ...
Seite 14
... last player does not choose to trump , having none of the suit ; if I am not strong enough in trumps , I must not ... players ; and even with them , you will oftener gain than lose . PARTICULAR GAMES TO BE PLAYED , BY WHICH YOU RUN THE ...
... last player does not choose to trump , having none of the suit ; if I am not strong enough in trumps , I must not ... players ; and even with them , you will oftener gain than lose . PARTICULAR GAMES TO BE PLAYED , BY WHICH YOU RUN THE ...
Andere Ausgaben - Alle anzeigen
Häufige Begriffe und Wortgruppen
adver adversary's ball basto battle bishop takes bishop's fourth square bishop's second square bishop's third square black king carambole chance cocks cribbage deal dealer deuce eight elder-hand five four gain gives check half a quarter honour horse inches king's bishop's pawn king's knight king's knight's pawn king's pawn king's rook's pawn king's second square knave knight takes knight's fourth square knight's third square last player manille nine odd trick odds partner party pawn one move pawn retakes pawn takes pawn two moves pawn two steps person piece placed play the king punter queen takes queen's bishop's pawn queen's pawn reckoned red ball reversis rook takes shew small card small clubs small diamonds small hearts Spadille stake stroke strong in trumps strong suit Suppose takes the bishop takes the knight takes the pawn three small trumps throw tricks whist white ball white king wins the game younger-hand