| Edmond Hoyle - 1808 - 122 Seiten
...playing to 53, «/- black to 38, and in both cases the adverse king mould be prevented from advancing. 22. When the adversary has no more than his king and...adversary's, when he is immediately either before or on one side of his pawn, and only one house between the kings. This must then either be a drawn game,... | |
| Edmond Hoyle - 1808 - 120 Seiten
...playing to 53, or black to 38, and in both cases the adtcrse king would be preventedfrom advancing. 22. When the adversary has no more than his king and...the board, and you a king only, you can never lose tjiat game if you bring and keep your c king opposite to your adversary's, wlien he is immediately... | |
| Edmond Hoyle - 1814 - 524 Seiten
...adverse king would be prevented from advancing. 32. When the adversary has no more than his king arid one pawn on the board, and you a king only, you can...adversary's, when he is immediately either before or on one side of his pawn, and only one house between the kings. This must then either be a drawn game,... | |
| Montigny - 1817 - 236 Seiten
...adversary's 3 are opposite to your 2, march with your king to take his pawns; and if he moves to support D them, go on to queen with your single pawn , and if...adversary's, when he is immediately either before or on one side of his pawn, and only one house between the kings. This must then be a drawn game, as your... | |
| Montigny - 1817 - 310 Seiten
...to move a pawn into the adversary's back row, in order to make a queen, when the original is lost. 21. At the latter end of a game, each party having...adversary's, when he is immediately either before or on one side of his pawn, and only one house between the kings. This must then either be a drawn game,... | |
| Montigny - 1817 - 236 Seiten
...move a pawn into the adversary's back row, in order to make a queen, when the original is lost. 31. At the latter end of a game, each party having only...adversary's, when he is immediately either before or on one side of his pawn, and 'only one house between the kings. This must then either be a drawn game,... | |
| John Mason Good - 1819 - 694 Seiten
...the board, the kings are to endeavour to gain the move, in order to win the game. ¡Í2. When l he adversary has no more than his king and one pawn on...can never lose that game if you bring and keep your kinj? opposite to your adversary's, when he is immediately either before or on one side of his pawn,... | |
| John George Pohlman - 1819 - 492 Seiten
...blaek to 38 ; and, in both GAMEOFCHESS. 13 eases, the adverse King would be prevented from advaneing. 22. When the Adversary has no more than his King and one Pawn on the Board, and you a King only, you ean never lose that Game, if you bring and keep your King opposite to your Adversary's, when he is... | |
| William Hamilton Maxwell - 1833 - 640 Seiten
...playing to S3, or black to 38, and in both cases the adverse king would be prevented from advancing. 2*2. When the adversary has no more than his king...adversary's, when he is immediately either before or on one side of his pawn, and only one house between the kings. This mu»t then either be a drawn game,... | |
| William Hamilton Maxwell - 1833 - 618 Seiten
...cases the advene king would be prevented from advancing. 22. When the adversary has no more than bis king and one pawn on the board, and you a king only,...adversary's, when he is immediately either before or on one side of his pawn, and only one house between the kings. This must then either be a drawn game,... | |
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