The Book of Chess: Containing the Rudiments of the Game, and Elementary Analyses of the Most Popular OpeningsD. Appleton, 1868 - 509 Seiten |
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Seite 57
... Castle the KING , and its object is generally to secure the royal piece a place of greater safety , as also to bring a Rook into play . Sometimes , however , a player castles in order to escape from an attack , and , in such case he will ...
... Castle the KING , and its object is generally to secure the royal piece a place of greater safety , as also to bring a Rook into play . Sometimes , however , a player castles in order to escape from an attack , and , in such case he will ...
Seite 58
... castle with your K. R. , or , on your K. side , you first play your K. R. to K. B. sq . , and then place your K. on K. Kt . sq .; this com- pletes the operation of Castling . To castle on your Q. side , or with Q. R. , you first play ...
... castle with your K. R. , or , on your K. side , you first play your K. R. to K. B. sq . , and then place your K. on K. Kt . sq .; this com- pletes the operation of Castling . To castle on your Q. side , or with Q. R. , you first play ...
Seite 126
... castles . 5. K. Kt . to K. B. 3d sq . For the method of castling see p . 57 . It is generally good play to castle soon , and usually bette to castle on the King's than on the Queen's side . Black plays his Knight to enable him to castle ...
... castles . 5. K. Kt . to K. B. 3d sq . For the method of castling see p . 57 . It is generally good play to castle soon , and usually bette to castle on the King's than on the Queen's side . Black plays his Knight to enable him to castle ...
Seite 132
... castle your King , having a very good game . The best move , however , is to leave the Pawn undefended , and play ... Castles . 10. R. takes B. 11. K. R. P. one square . 12. K. Kt . to B. third sq . 13. Kt . takes Q. White . 8. K. Kt ...
... castle your King , having a very good game . The best move , however , is to leave the Pawn undefended , and play ... Castles . 10. R. takes B. 11. K. R. P. one square . 12. K. Kt . to B. third sq . 13. Kt . takes Q. White . 8. K. Kt ...
Seite 134
... Castles . White . 10. K. B. takes K. B. P. ch . If he move the King , you have clearly a Pawn more than he . If he play 11. K. R. takes B. 12. K. takes Kt . 11. Kt . takes Rook . 12. K. P. one square . You now win more than a Pawn , for ...
... Castles . White . 10. K. B. takes K. B. P. ch . If he move the King , you have clearly a Pawn more than he . If he play 11. K. R. takes B. 12. K. takes Kt . 11. Kt . takes Rook . 12. K. P. one square . You now win more than a Pawn , for ...
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Häufige Begriffe und Wortgruppen
2d sq 3d best 3d ch 7th move advance adversary adversary's Amant attack best move better game Bishop Bishop's opening capture Castles check-mate DCDO defence draw the game Gambit Giuoco Piano interposes Jaenisch K. B. 3d sq K. B. sq K. B. takes K. B. P. K. B. takes Kt K. B. to Q K. B. to Q. B. K. P. two squares K. R.'s 5th ch K.'s sq King King's Knight's King's Pawn Knight LESSON Lond move Q NOTES TO GAME perpetual check piece or Pawn play and mate play Q play Q. P. position Q. B. 4th sq Q. B. P. one sq Q. B. P. takes Q. B. takes Q. B. to K Q. P. one sq Q. P. two sq Q. R. to Q reply Rook second player takes K. B. P. ch takes K. P. takes Q three moves Variation vols White to play