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(a) This is the principal feature of the defence, for which we are indebted to Mr. Knight.

(b) If he take P. with P., then Black follows with K. Kt. to B.'s 4th, threatening both Q.'s and K. R. Pawns.

play.

(c) Much better to have protected his K. P.

(d) This game is much below the usual standard of M. Kieseritzkij's

GAME III.

Between MM. Kieseritzkij and Calvi.

White, (M. K.)

1. K. P. two.

2. K. B. P. two.

3. K. Kt. to B.'s 3d.
4. K. R. P. two.
5. Kt. to K.'s 5th.

6. K. B. to Q. B.'s 4th. 7. Q. P. two. 8. Kt. to Q.'s 3d. 9. P. takes P. 10. K. Kt. to B.'s 4th. 11. Q. Kt. to B.'s 3d. 12. K. to B.'s 2d. 13. Q. to her 3d. 14. Q. B. to Q.'s 2d. 15. Q. R. to K.'s sq. 16. Q. B. to K.'s 3d. 17. K. B. to K.'s 6th. 18. Q. Kt. P. two. 19. K. B. to Q. Kt.'s 3d. 20 Q. R. P. one. 21. B. to Q. R.'s 2d.

22. P. to K.'s 5th.

23. P. to K.'s 6th.

24. Q. B. to his sq.

25. P. takes P.

26. Q. Kt. to K.'s 4th.

27. Q. Kt. to K. Kt.'s 5th (ch.)

28. R. takes Kt.

29. R. to K.'s sq.

30. R. to K.'s 8th (ch.)

31. K. Kt. to Kt.'s 6th.

Black, (M. C.)

1. K. P. two.

2. P. takes P.
3. K. Kt. P. two.
4. P. to K. Kt.'s 5th.
5. P. to K. R.'s 4th.
6. R. to K. R.'s 2d.
7. Q. P. one.

8. P. to K. B.'s 6th.
9. Q. B. P. one.
10. K. Kt. to K.'s 2d.
11. Q. Kt. to Q.'s 2d.
12. R. to K. R.'s sq.
13. K. B. to Kt.'s 2d.
14. K. to B.'s sq.
15. Q. to her Kt.'s 3d.
16. Q. to Q. B.'s 2d.
17. Q. Kt. P. two.
18. Q. Kt. to his 3d.
19. Q. R. P. two.
20. P. to Q. R.'s 5th.
21. Q. B. to Kt.'s 2d.
22. P. to Q.'s 4th.
23. Q. B. to his sq.
24. Q. to her 3d.

25. K. takes P.

26. Q. to her B.'s 2d.

27. K. to Kt.'s sq. 28. Q. takes R.

29. Q. to K. B.'s 3d

30. B. to K. B.'s sq.

31. Q. B. to K. B.'s 4th

32. Q. takes B. (a) 33. Kt. to K.'s 7th (ch.) 34. Kt. takes Q. (ch.) 35. R. to K.'s 6th (ch.) 36. B. to Q. Kt.'s sq.

32. Q. takes Q.

33. K. to Kt.'s 2d. 34. K. to B.'s 3d. 35. K. takes Kt.

And mates next move

NOTE TO GAME III.

(a) The termination of this game is very beautifully played by M. Kieseritzkij.

GAME IV.

Between MM. Kieseritzkij and Ehrman.

(From the Chess-Player's Chronicle.)

White, (M. K.)

1. K. P. two.
2. K. B. P. two.

3. K. Kt. to B.'s 3d.
4. K. R. P. two.
5. Kt. to K.'s 5th.

6. K. B. to Q. B.'s 4th.
7. Q. P. two.

8. K. Kt. to Q.'s 3d.
9. K. Kt. P. one.
10. B. takes B.

11. K. Kt. to K. B.'s 4th.
12. Kt. takes K. R. P.
13. P. to Q.'s 5th.
14. Q. Kt. to B.'s 3d.

15. K. Kt. to K. B. s 4th.
16. K. Kt. to Q's 3d.
17. K. to his B.'s 2d.

18. Q. R. P. two.
19. Q. Kt. P. two.
20. Q. B. takes B.
21. Q. to her 2d.
22. P. to Q. Kt.'s 5th.
23. P. to Q. R.'s 5th.
24. P. to Q. Kt.'s 6th.
25. P. takes P.
26. Q. Kt. to his 5th.
27. Q Kt. to Q. B.'s 7th.
28. K. Kt. to Q. Kt.'s 4th.
29. Q. R. takes Q. R. P.

30. Q. R. to Q. R.'s 8th (ch.)

31. Kt. to Q. B.'s 6th. 32. Q. to R.'s 5th (ch)

33. R. to Q. R.'s sq.

Black, (M. E.)

1. K. P. two.

2. P. takes P.

3. K. Kt. P. two.

4. P. to K. Kt.'s 5th.

5. K. R. P. two.

6. K. Kt. to K. R.'s 3d.
7. Q. P. one.

8. P. to K. B.'s 6th.
9. B. to K.'s 3d. (a)
10. P. takes B.
11. P. to K.'s 4th.
12. Q. Kt. to B.'s 3d. (b)
13. Q. Kt. to Q.'s 5th.
14. K. Kt. to K. B.'s 2d.
15. Q. to K. B.'s 3d. (c)
16. B. to K. R.'s 3d.
17. Castles on Q.'s side.
18. K. to Kt.'s sq.
19. K. R. to his 2d.
20. K. Kt. takes B.
21. Q. R. to K. R.'s sq.
22. Q. Kt. to K's 7th.
23. K. Kt. to K. B.'s 2d.

24. Q. B. P. takes P.

25. Q. R. P. one.

26. Q. R. to Q. B.'s sq. (d) 27. K. Kt. to Q.'s sq.

28. Q. R. takes Kt.

29. Q. R. to Q. B.'s 5th.

30. K. takes R.

31. P. takes Kt.

32. K. to Q. Kt.'s sq. 33. K. to Q. B.'s sq.

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(a) He should have played 9. P. to Q.'s 4th.

(b) Why not play King's Knight to Bishop's 2d, winning the adverse Knight?

(c) Black should have taken the Knight immediately, and then if the White Queen had taken his Knight in return, he would have won the King's Knight's Pawn, and have obtained an irresistible position.

(d) Badly played. In this situation he might have forced the game by two distinct modes of play.

In the first place:

26. K. R. takes K. R. P..

If White does not take the Rook, Black checks with it at Rook's 7th, and wins easily. Therefore,

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31. K. to B.'s 2d (or Kt. mates at 31. Q. to R.'s 5th (ch.), &c.

K.'s 4th.)

If White at his 28th move refuse to capture the second Rook, and moves his Rook away instead, Black may either advance his K. Kt. P. (ch), or play R. to R.'s 7th, checking, secure in either case, of a won game. In the second place:

27. Q. takes Kt., or (B.) 28. P. takes Q.

29. R. takes R.

30. Q. Kt. takes Q. P. (best). 31. K. to his 3d (best).

32. K. Kt. takes K. P.

26. K. Kt. to his 4th.

27. Q. takes Q.

28. R. takes R.

29. R. takes R.

30. R. to R.'s 7th. (ch.)

31. Kt. to Q.'s 5th.

32. Kt. takes Q. B. P. (cla.)

And wins, because White must play his King to a square where he will be in check of the Queen which his opponent will make in two moves. Observe, however, that if Black advance his Bishop's Pawn before ta

king the Queen's Bishop's Pawn, he will probably lose the game by White's first checking with the King's Knight at Q.'s 7th, and ther playing the other Knight to K.'s 8th square.

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(If the Knight takes Pawn, Black mates in two moves.)

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Winning; for if White take the Queen in return, he is mated on the

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(a) This is the error which loses Black's game. The correct move

. P. to K. B.'s 6th.

LESSON VIII.

THE KING'S BISHOP'S GAMBIT.

THE remarkable variety and power of attack obtainable by the first player from moving the K. B. to Q. B.'s 4th sq., instead of bringing out his K. Kt., at the 3d move, seem hardly to have been appreciated, or rather discovered, by the earlier writers; and although we find this particular gambit to have been in vogue as far back as the time of Lopez, and to have been a good deal cultivated both in France and England in the eighteenth century, it is only of late years that its resources have been analyzed and developed as they deserve. Compare the following works, which touch upon this Gambit-Lopez (1584), p. 110; Gianutio (Sarratt's translation, 1817), p. 48; Salvio (Ed. 1723), p. 99; Greco (Ed. 1784), p. 85; Cozio (1st vol.), pp. 67, 334, 342; 2d vol., pp. 268, 322, 363; Stamma (1745), p. 43; Bertin, p. 27; Bledow (1843), p. 31; Lewis (1844), pp. 411-444; Jaenisch (who gives the most solid and complete analysis which has yet appeared), vol. ii., pp. 163-212 Walker (1846), pp. 211-236; the German "Handbuch ;' and the games between La Bourdonnais and Mc Donnell, in the "Chess-Player's Chronicle."

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The check of the Queen is commended by Ponziani, as enabling Black to permanently protect his doubled Pawn. Instead of this move, however, he has a variety to choose from, for he may play 3. K. Kt. P. two, 3. K. B. P. two, 3. Q. P. two, 3. Q. B. P. one, and 3. Q. Kt. P. two, each of which demands examination. (See Games the First, Second, Third, and Fourth, in the next Lesson.)

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